OPERATION OVERVIEW
These campaign values are guaranteed minimums when the mission loads, not a forced reset. Existing RC or Powder Charges above the listed amount are retained. Learn how the balance is used in the Requisition Credits guide.
Completion unlocks
Completing Siege of Cartagena unlocks the following Punchcards. Select a card to open its guide.
Utility requests are processed at the Requisition Table.
OBJECTIVES
- 01
Locate and destroy both armoured coastal batteries under counter-battery conditions.
- 02
Destroy the enemy signal station, assembly area and field command.
- 03
Destroy eight additional hostile units, then sound the war horn to begin the breakout.
- 04
Answer the Royal Marines' support calls until the breakout succeeds.
TARGETS AND PROTECTED UNITS
Coastal batteries
- Quantity
- 2
- Priority
- 2 stars each
- Armor
- Armored
- Placement
- Concealed battery zones
Both batteries must be destroyed before the assault area can be secured.
Signal station
- Quantity
- 1
- Priority
- 1 star
- Armor
- Unarmored
- Placement
- Hidden signal-station zone
Part of the command network supporting the defence.
Assembly area
- Quantity
- 1
- Priority
- 2 stars
- Armor
- Unarmored
- Placement
- Assembly-area zone
One of the three named primary command targets.
Field command
- Quantity
- 1
- Priority
- 3 stars
- Armor
- Unarmored
- Placement
- Command zone
The highest-priority command-network target.
Cartagena garrison
- Quantity
- 25
- Priority
- 0 stars
- Armor
- Unarmored
- Placement
- Enemy frontline and city areas
Twenty and five infantry are created by separate mission spawns.
REVEAL MAP DETAILS (SPOILER)View possible battlefield locations and mission-specific map information.REVEAL MAP DETAILS
These outlines show the areas from which the mission can select positions. They are possible placement zones, not fixed spawn coordinates. A numbered badge identifies an area; it does not enlarge that area.

- 1Enemy Frontline
20 Enemy Infantry, 5 Enemy Infantry. Mission-defined placement area.
- 2Coastal Battery
1 Coastal Battery. Mission-defined placement area.
- 3Allied Frontline
9 Marine Garrison, 1 Spotter. Mission-defined placement area.
- 4Allied Backline
3 Marine Garrison, 2 Listening Post, 1 Spotter. Mission-defined placement area.
- 5Enemy Backline
1 Enemy Signal Station, 1 Enemy Assembly Area, 1 Enemy Field Command. Mission-defined placement area.
- 6Turret Spawn
Reference: 1 Iron Nest; Protected: 1 Spotter. Mission-defined placement area.
The Tactical Map uses a 20 × 10 main grid, with ten subdivisions on each axis inside every square. The overlay follows those same boundaries. Large overlapping allied areas mean that individual units can appear across a broad part of the battlefield.
MISSION WALKTHROUGH
MISSION SPOILERSReveal the complete objective order and firing guidance.REVEAL WALKTHROUGH
Break the coastal defence
Find and destroy the two armoured coastal batteries while managing the active counter-battery threat.
Open the breakout route
Destroy the signal station, assembly area, field command and at least eight further hostile units. Only then sound the war horn.
Support the Marines
Once the breakout begins, respond to the Marines' requested support, including Smoke calls. Unanswered calls or an early signal can cause the assault to fail.
Operational notes
- The coastal batteries, signal station, assembly area and field command are distinct mission entities with separate priority values.
- The fixed setup contains 25 hostile infantry; assault-state movement and support calls are controlled later by the graph.
- The mission does not treat the breakout signal as safe until its command and kill conditions have been met.
MEDAL REQUIREMENTS
| Medal | Bronze | Silver | Gold |
|---|---|---|---|
| Measured Fire Star | 2 or fewer allied kills | 1 or fewer allied kills | No allied kills |
| No Quarter Cross | 6 enemy kills | 11 enemy kills | 15 enemy kills |
| Unaided Fire Distinction | No recon; more than 5 kills | No recon; more than 10 kills | No recon; more than 18 kills |
| Austere Service Medal | Spend 180 RC or fewer | Spend 100 RC or fewer | Spend 50 RC or fewer |
Compare these awards with every other mission requirement in the Medal Guide.


