White Phosphorus
White phosphorus shell. Units flee the cloud, or die if suppressed. Chance to ignite fires.
Distances follow the kilometre scale used by the game interface.
Operator guidance
Combines displacement, conditional lethal damage and a chance to start fires.
Unlock
Complete Dead Reckoning to unlock this shell's requisition punchcard. Once unlocked, use that Punchcard at the Requisition Table and pay its 10 RC price with Requisition Credits.
Effective against
Infantry
StructurePowder charge ranges
Impact behavior
After landing, this shell applies its effects across its listed 0.75 km radius.
- Impact
- Unit movement
- Status effect
- Conditional effect
- Damage
- Delayed effect
- Random outcome
- Secondary impact
- Teleprinter report
Delayed effects occur after 10 seconds.
Compare related shells
Compare its role and effect with Incendiary (INCN), Thermal Incendiary (THRM) or Phosgene (PHGN).
Related operator guides
Use the ballistics calculator to find elevation and flight time, consult the Tactical Map guide to plot its effect radius, or follow the firing cycle to load and fire the shell.