Thermal Incendiary
Thermal incendiary shell. Ignites a fire on impact, large radius. High chance to spread.
Distances follow the kilometre scale used by the game interface.
Operator guidance
A stronger incendiary with repeated spread checks after 6, 12 and 24 seconds.
Unlock
Complete Phantom Battery to unlock this shell's requisition punchcard. Once unlocked, use that Punchcard at the Requisition Table and pay its 22 RC price with Requisition Credits.
Effective against
Infantry
StructurePowder charge ranges
Impact behavior
After landing, this shell applies its effects across its listed 0.35 km radius.
- Impact
- Damage
- Delayed effect
- Secondary impact
- Teleprinter report
Delayed effects occur after 6, 12, 24 seconds.
Compare related shells
Compare its role and effect with Incendiary (INCN) or White Phosphorus (WP).
Related operator guides
Use the ballistics calculator to find elevation and flight time, consult the Tactical Map guide to plot its effect radius, or follow the firing cycle to load and fire the shell.