EQKE
Earthquake
Armour-piercing shell, deep-penetrating delayed subterranean burst. Large blast radius.
VERIFICATION VERIFIED FOR GAME VERSION 1.0LAST UPDATED August 10, 2026
COST (RC)26
DAMAGE2
RADIUS0.55 km
SHELL SPEED0.7
MAX RANGE30 km
Distances follow the kilometre scale used by the game interface.
Operator guidance
A deep-penetrating AP shell with two damage and a large radius.
PRIMARY ROLEDelayed subterranean burst
Unlock
Complete White Shells to unlock this shell's requisition punchcard. Once unlocked, use that Punchcard at the Requisition Table and pay its 26 RC price with Requisition Credits.
Effective against
Underground
StructurePowder charge ranges
CHARGEMIN RANGE (KM)MAX RANGE (KM)
10 km5 km
20 km10 km
30 km15 km
40 km20 km
50 km25 km
60 km30 km
Impact behavior
After landing, this shell applies its effects across its listed 0.55 km radius.
- Impact
- Damage
Compare related shells
Compare its role and effect with Armor-Piercing (AP) or Armor-Piercing High-Explosive (APHE).
Related operator guides
Use the ballistics calculator to find elevation and flight time, consult the Tactical Map guide to plot its effect radius, or follow the firing cycle to load and fire the shell.