Campaign mission 03

Liberation

Anti-monarchist forces have maintained an occupation of Ciudad Real. High Command has ordered the city restored to the Crown. Iron Nest has been repositioned to support the operation. Requisition procurement is authorised to meet operational requirements.

VERIFICATION VERIFIED FOR GAME VERSION 1.0LAST UPDATED August 16, 2026
Ciudad Real Tactical Map used in Liberation
Ciudad Real Tactical MapTargets use mission zones; exact grids can differ between playthroughs.
01
Mission record

OPERATION OVERVIEW

MAPCiudad RealCampaign area
RC MINIMUM300Higher carried balance is preserved
POWDER MINIMUM20Higher carried inventory is preserved
AWARDS4 medalsMeasured Fire Star · Marksman's Cross · Unbroken Volley Medal · Austere Service Medal
RESOURCE RULE

These campaign values are guaranteed minimums when the mission loads, not a forced reset. Existing RC or Powder Charges above the listed amount are retained. Learn how the balance is used in the Requisition Credits guide.

Completion unlocks

Completing Liberation unlocks the following Punchcards. Select a card to open its guide.

02
High Command order

OBJECTIVES

  1. 01

    Destroy the five hostile infantry elements occupying Ciudad Real.

  2. 02

    Use the issued Scout Plane request to locate the priority ammunition cache across the river.

  3. 03

    Destroy the armoured cache with AP and eliminate any remaining hostile infantry.

03
Battlefield setup

TARGETS AND PROTECTED UNITS

Hostile infantry map icon
Enemy infantry

Occupied-city infantry

Quantity
5
Priority
0 stars
Armor
Unarmored
Placement
Separate positions selected within the city zone

Three positions receive fuller initial location reports; the remaining reports contain incomplete location data.

Hostile supply-cache map icon
Priority structure

Ammunition cache

Quantity
1
Priority
3 stars
Armor
Armored
Placement
Selected within the ammo-cache bunker zone across the river

The mission orders a reconnaissance flight over its region and specifies AP for the armoured cache.

REVEAL MAP DETAILS (SPOILER)View possible battlefield locations and mission-specific map information.REVEAL MAP DETAILS

These outlines show the areas from which the mission can select positions. They are possible placement zones, not fixed spawn coordinates. A numbered badge identifies an area; it does not enlarge that area.

HostileProtected or alliedNeutral or non-targetMixed useReference
Liberation possible battlefield placement zones1234567
  1. 1
    City

    Hostile: 5 Infantry; Protected: 3 Hospital, 5 Police, 2 PropagandaStation, 5 Civilian. Mission-defined placement area.

  2. 2
    Ammo Cache Bunker

    1 ammoCache. Mission-defined placement area.

  3. 3
    Spotter Zone 1

    1 Spotter. Mission-defined placement area.

  4. 4
    Spotter Zone 2

    1 Spotter. Mission-defined placement area.

  5. 5
    Spotter Zone 3

    1 Spotter. Mission-defined placement area.

  6. 6
    Ally

    12 Civilian. Mission-defined placement area.

  7. 7
    Turret Start

    1 Iron Nest. Mission-defined placement area.

The Tactical Map uses a 20 × 10 main grid, with ten subdivisions on each axis inside every square. The overlay follows those same boundaries. Large overlapping allied areas mean that individual units can appear across a broad part of the battlefield.

04
Spoiler section

MISSION WALKTHROUGH

MISSION SPOILERSReveal the complete objective order and firing guidance.REVEAL WALKTHROUGH
PHASE 01

Read the city reports

Plot the available reports for the five infantry elements. The mission deliberately supplies stronger initial intelligence for three of them and incomplete information for the other two.

PHASE 02

Reconnoitre the cache

High Command issues a one-use Scout Plane request for the priority cache area. Use the resulting map intelligence to identify the armoured structure across the river.

PHASE 03

Finish the operation

Use AP against the ammunition cache, then destroy any hostile infantry still active in Ciudad Real. The mission completes after its required hostile elements have been eliminated.

Operational notes

  • The five infantry positions and the cache are selected from mission-defined zones rather than one universal set of grids.
  • The setup contains protected civilians and civic buildings inside the operational area.
  • The mission graph adds 50 RC during its scripted progression; ordinary target rewards remain governed by each target's mission attributes.
05
Mission awards

MEDAL REQUIREMENTS

MedalBronzeSilverGold
Measured Fire Star2 or fewer allied kills1 or fewer allied killsNo allied kills
Marksman's CrossAverage miss distance ≤ 3 kmAverage miss distance ≤ 1 kmAverage miss distance ≤ 0.3 km
Unbroken Volley MedalKill streak of 3Kill streak of 5Kill streak of 6
Austere Service MedalSpend 100 RC or fewerSpend 65 RC or fewerSpend 30 RC or fewer

Compare these awards with every other mission requirement in the Medal Guide.