Movement punchcard

EMERGENCY MOVE !

Immediately reposition to an unknown location, pause CBT.

VERIFICATION VERIFIED FOR GAME VERSION 1.0LAST UPDATED August 10, 2026
COST (RC)65
USESReusable
CATEGORYMovement

Function

Immediately relocates the Iron Nest to an unknown position and pauses the Counter-Battery Timer (CBT). Use the card at the Requisition Table, where its 65 RC price is paid from the current Requisition Credit balance.

Required input and result

Required input
None
Result
The Iron Nest is moved to an unknown location and the CBT is paused.

Unlock

Complete Iron Road to unlock this utility punchcard.

Related punchcard

Both cards relocate the Iron Nest. Emergency Move immediately selects an unknown destination and pauses the Counter-Battery Timer, while Move Direction uses an entered bearing and distance. Compare this request with the Move Direction Punchcard.

Related operator guides

Continue with learn how the iron nest relocates.

Requisition catalogue

Return to the complete Punchcard catalogue to compare this card with every ammunition and utility request.